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01.11.2008

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work

This is the complete list of games I have worked on:

Some examples by platform below:

Mobile phones | Pocket PC | Sony PlayStation 2 | Sony PlayStation

PC | Sega Saturn | Commodore 64 | Sinclair ZX Spectrum

Employment Record

The Code Monkeys 01-04-2007 to 30-12-2009

Lead programmer working on Nintendo WiiWare, Nintendo DS and Sony PSP titles.

Self Employed 09-02-2003 to 30-03-2007

Writing games for mobile phones in Java / J2ME. These have been for handsets from Nokia, SonyEricsson, Motorola, Sharp, Samsung, Siemens etc.

Network Employment 10-12-2003 to 30-01-2004

Working at different sites for clients of Network Employment, all temporary positions. The work has involved general office work, filing, calling existing customers with delivery dates and entering information on the computer system, etc.

Blue Monkey Studios 01-11-2002 to 13-10-2003

Here I gained experience in using the Renderware multi-platform 3D engine in developing the PC Windows title Barbie Horse. I also wrote a PlayStation title. 

Runecraft Limited 09-03-1999 to 01-11-2002

I worked on approximately 8 titles for the Sony PlayStation including Risk, Grand Theft Auto London and Caesars Palace 2000. I also worked on the PlayStation 2 title Butt Ugly Martians – Zoom or Doom.

Imagitec Design Inc / Gremlin Interactive 18-04-1994 to 08-03-1999

It was here where I first gained experience of working in teams. I was an assistant programmer for such games as Raiden and Evolution for the PC (MS-DOS 8086). I was lead programmer in converting Jeff Minter’s Tempest 2000 from the Atari Jaguar (68000/RISC) to PC (16bit MS-DOS & 32bit Windows 95, 80x86). I developed an isometric engine and map editor, which later became the basis for another game. I was responsible for taking the original Actua Soccer and creating a new Club Edition title for the Sega Saturn. I was also involved in Actua Soccer 2 and Premier Manager 99 for the Sony PlayStation.

Zeppelin Games Limited 06-05-1991 to 15-04-1994

I wrote 5 games for the Sinclair Spectrum (Z80), 4 titles for the Commodore 64 (6502) and 3 for the PC (MS-DOS, 8086).
I also have some experience developing for the Pocket PC (Windows CE), which I have done in my own time. 

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